Like I wrote last time, August was pretty much a write off. With all three partners getting/still sick and traditional summer activities which don’t involve being inside in my studio, not much was done.
On a plus side, GenCon did invigorate our want to play games and we laid out the formats for both a Malifaux and Age of Sigmar campaign for our club. It is with these campaigns in mind that I’ve started sculpting a 28mm scale castle for the game. Continue reading Let’s all make a castle Part 1
The guys and I have really enjoyed getting out to conventions an meeting many of you. We love talking about games and appreciate your suggestions for new products. Where you have been the biggest help to us in regards to our MDF base line. Continue reading A few cutting remarks about bases
These next few months are going to be a busy time for me and the guys at 6 Squared Studios. Continue reading new product update
Hey Everyone! Brad here. Just wanted to post a quick update on how our big space table is coming along for Reapercon. We’re going to be running an epic battle between two cruisers that we’ve dubbed Hostile Takeover. The basic premise of the game is that two corporations are sending boarding parties in an attempt to commandeer the enemies vessel. Continue reading Engage Engines! Full speed ahead!
Minicannuck here. It has been a hectic couple of weeks up here in Canada. With the average temperature being around -20, I was not able to make use of the studio I created in my garage. The poor space heaters just couldn’t keep up. I think I will have to invest in a wood burning stove if we continue to get weather like this. In the mean time, I had to find space in the house where I could.
The good news is that I got the first stone bridge done! Continue reading The stone bridge is FINALLY done!!!!
The Farmstead map is finished. It took a while but we’re pleased with the result and I learned some new tricks along the way, which is always fun (more on that later). Since I teased the layout of the map in part 1, I thought it might be fun to go through the finished map bit by bit and write about each part like a DVD commentary track. So let’s dive right in at the bottom layer of the map: Continue reading Printed Maps: The Farmstead Part 2 – Layer by Layer
What can we do to make tabletop war games easier to set up and prettier to look at? That’s one of the questions we asked ourselves when we launched 6 Squared Studios about a year ago. Since then we’ve launched our line of 6×6 terrain tiles and accessories but we’d still like to do more. Continue reading Printed Maps: The Farmstead – Part 1